Here is a list of all variables with links to the files they belong to:
- o -
- OB_CLO_MA0 : openbolt_base.c
- OB_CLO_MA1 : openbolt_base.c
- OB_JAM_MA0 : openbolt_base.c
- OB_JAM_MA1 : openbolt_base.c
- OB_OPN_MA0 : openbolt_base.c
- OB_OPN_MA1 : openbolt_base.c
- OB_OPN_MA1_EMPTY : openbolt_base.c
- Object : gameplay.c
- OBJECT_CLUTTER_CUTTER : fireplacebase.c
- OBJECT_NAME_WATER_PLANE : land_underground_waterreservoir.c
- ObjectCenterPos : miscgameplayfunctions.c
- ObjectContactDir : miscgameplayfunctions.c
- ObjectContactPos : miscgameplayfunctions.c
- OBJECTS : aiworld.c
- OBJECTS_NOFFCON : aiworld.c
- objectSpawnersArr : cfggameplaydatajson.c
- OFF : egamestateicons.c, carscript.c
- OK : connecterrorscriptmodule.c, boatscript.c, carscript.c
- ONCE : envisual.c
- OnDebugSpawn : hatchback_02.c
- ONEHANDED : dayzplayercfgbase.c
- OnEntry : hand_states.c, crossbow.c, sks.c, boltactionrifleexternalmagazine_base.c, boltactionrifleinnermagazine_base.c, chamberfirstinnermagazinesemiautomatic_base.c, doublebarrel_base.c, openbolt_base.c, flaregun.c, pistol_base.c, repeater.c, rifleboltfree_base.c, rifleboltlock_base.c, riflesingleshot.c, riflesingleshot_base.c, mp133.c, singleshotpistol_base.c
- OnExit : weaponchambering.c
- ONLY_ROADWAYS : dayzplayerutils.c
- ONLYDYNAMIC : endebug.c
- ONLYSTATIC : endebug.c
- ONLYWATER : endebug.c
- OnSimulationEnd : dayzplayerimplement.c
- OPE_DIS_BU0_MA0 : pistol_base.c
- OPE_DIS_BU0_MA1 : pistol_base.c
- Open : chamberfirstinnermagazinesemiautomatic_base.c
- OPENING_A : land_underground_entrance.c
- OPENING_B : land_underground_entrance.c
- OPENING_C : land_underground_entrance.c
- OPENING_D : land_underground_entrance.c
- OPENING_E : land_underground_entrance.c
- OPENING_F : land_underground_entrance.c
- OPENING_G : land_underground_entrance.c
- OPTIONS_SOUND_AMBIENT_SOUND_MODE : constants.c
- ORIGIN_DISTANCE : dayzplayerutils.c
- OriginalMaterialName : enworld.c
- Outdoor : dayzanimevents.c
- OUTER : undergroundtrigger.c