Here is a list of all functions with links to the files they belong to:
- r -
- RadialMenu() : radialmenu.c
- RadialQuickbarItem() : radialquickbarmenu.c
- Random() : dayzplayer.c
- Random01() : dayzplayer.c
- RandomGeneratorSyncManager() : randomgeneratorsyncmanager.c
- RandomizedDeviation() : mapnavigationbehaviour.c
- RandomizePageIndex() : uihintpanel.c
- RandomizePosition() : mapnavigationbehaviour.c
- RandomizeSignalValues() : actionfishingnew.c
- RandomRange() : dayzplayer.c
- RattlingTeethSoundEvent() : heatcomfortevents.c
- RDG2SmokeGrenade_Black() : rdg2smokegrenade_colorbase.c
- RDG2SmokeGrenade_White() : rdg2smokegrenade_colorbase.c
- Reactivate() : effectmanager.c
- Read() : carscript.c
- ReadFile() : ensystem.c
- ReadFromContext() : hand_events.c, actionbuildpart.c, actiondrinkpondcontinuous.c, actioneatsnowcontinuous.c, actiondeployobject.c, actioncarhorn.c
- ReadVarsFromCTX() : itembase.c
- RecalculateProcessingData() : catchingcontextbase.c
- ReceiveMaterialsServer() : construction.c
- RecipeBase() : recipebase.c
- ReduceBaitQty() : catchingcontexttraps.c
- ReduceContents() : playerstomach.c
- Refresh() : sizetochild.c, radialmenu.c, inventorymenu.c, inventory.c, huddebugwincharmodifiers.c
- RefreshAudio() : edible_base.c
- RefreshAudioVisualsOnClient() : itembase.c
- RefreshByLocalProfile() : huddebug.c
- RefreshCrosshairVisibility() : huddebug.c
- RefreshFireParticlesAndSounds() : fireplacebase.c
- RefreshFireplacePhysics() : fireplacebase.c
- RefreshFireplaceVisuals() : fireplacebase.c
- RefreshFireState() : fireplacebase.c
- RefreshList() : serverbrowsertab.c
- RefreshParticlesAndSounds() : smokegrenadebase.c
- RefreshQuickbar() : inventorymenu.c, inventory.c
- RefreshSlots() : gardenplot.c
- RefreshState() : trapbase.c, trap_tripwire.c
- RegisterActionForSync() : basebuildingbase.c
- RegisterAdditionalRequesters() : pperequesterbank.c
- RegisterAnimation() : plugindayzplayerdebug.c
- RegisterAnimationEvent() : dayzanimal.c
- RegisterAnimations() : plugindayzplayerdebug.c
- RegisterArcheryItem() : dayzplayercfgbase.c
- RegisterAttachmentSoundLookupTable() : dayzplayer.c
- RegisterAttack() : dayzinfectedtype.c
- RegisterAttacks() : dayzinfectedtype.c
- RegisterCameraCreator() : dayzplayer.c
- RegisterCameraOnChangeFn() : dayzplayer.c
- RegisterCameraOnChangeFnStatic() : dayzplayer.c
- RegisterClass() : radialmenu.c
- RegisterConsumer() : staminahandler.c
- RegisterCooldowns() : dayzplayermeleefightlogic_lightheavy.c
- RegisterCustom() : dayzplayercfgbase.c
- RegisterDebugItem() : plugindayzplayerdebug.c, pluginitemdiagnostic.c
- RegisterElement() : displaystatus.c
- RegisterEmptyHanded() : dayzplayercfgbase.c
- RegisterEvent() : replacesoundeventhandler.c
- RegisterEvents() : spookyareamisc.c
- RegisterExponential() : staminahandler.c
- RegisterExponentialEx() : staminahandler.c
- RegisterFireArms() : dayzplayercfgbase.c
- RegisterFixed() : staminahandler.c
- RegisterHandler() : playersoundmanager.c
- RegisterHeavy() : dayzplayercfgbase.c
- RegisterHitComponentsForAI() : dayzplayer.c, dayzinfectedtype.c, animalbase.c
- RegisterItself() : notifiersmanager.c
- RegisterLauncher() : dayzplayercfgbase.c
- RegisterLinear() : staminahandler.c
- RegisterOneHanded() : dayzplayercfgbase.c
- RegisterPartForSync() : basebuildingbase.c
- RegisterParticleEvent() : dayzplayer.c
- RegisterPistol() : dayzplayercfgbase.c
- RegisterPlayerData() : plugindevelopersync.c
- RegisterPoleArms() : dayzplayercfgbase.c
- RegisterPPEClass() : ppemanager.c
- RegisterRandomized() : staminahandler.c
- RegisterRecipe() : pluginrecipesmanagerbase.c
- RegisterRecipies() : pluginrecipesmanagerbase.c
- RegisterRestrained() : dayzplayercfgbase.c
- RegisterSoundEvent() : dayzplayer.c
- RegisterSoundTable() : dayzplayer.c
- RegisterStat() : playerstatspco.c
- RegisterState() : playersoundeventhandler.c
- RegisterStepEvent() : dayzplayer.c
- RegisterStepSoundLookupTable() : dayzplayer.c
- RegisterSurrender() : dayzplayercfgbase.c
- RegisterTwoHanded() : dayzplayercfgbase.c
- RegisterValve() : land_underground_waterreservoir.c
- RegisterVoiceSoundLookupTable() : dayzplayer.c
- RelativizeValue() : pperequestplatformsbase.c
- ReleaseBreathSoundEvent() : holdbreathevents.c
- ReleaseDebugObject() : plugindayzcreatureaidebug.c
- ReleaseFocus() : plugindayzplayerdebug.c, pluginitemdiagnostic.c
- ReleaseNetworkControls() : dayzplayer.c
- ReleaseObject() : envisual.c
- ReleaseSound() : animalbase.c
- ReloadScriptOutput() : scriptconsoleenfscripttab.c
- ReloadWeatherPresetsList() : scriptconsoleweathertab.c
- RemoteDetonatorReceiver() : remotedetonator.c
- RemoteDetonatorTrigger() : remotedetonator.c
- RemotePlayerStatDebug() : remoteplayerstatdebug.c
- RemoveAction() : advancedcommunication.c, building.c
- RemoveActiveRequestFromMaterials() : ppemanager.c
- RemoveAddDamageableType() : areadamagemanager.c
- RemoveAgent() : itembase.c
- RemoveAllAgents() : itembase.c
- RemoveAllAgentsExcept() : itembase.c
- RemoveAudio() : edible_base.c
- RemoveAudioVisualsOnClient() : itembase.c
- RemoveBait() : catchingcontexttraps.c
- RemoveDebugShape() : bleedingsource.c
- RemoveDecal() : enworld.c
- RemoveFromConstructedParts() : construction.c
- RemoveFromFireConsumables() : fireplacebase.c
- RemoveFromObject() : trapbase.c
- RemoveIngredient() : recipebase.c
- RemoveInsider() : areadamagetriggerbase.c
- RemoveLight() : enworld.c
- RemoveLightSource() : playerlightmanager.c
- RemoveLightSourceItem() : itembase.c
- RemoveMaterialUpdating() : ppemanager.c
- RemoveMovableOverride() : dayzplayerinventory.c
- RemoveNetworkObjectInfo() : miscgameplayfunctions.c
- RemoveOldItemFromLocation() : actiontakefireplacefrombarrel.c
- RemoveParticle() : bleedingsource.c
- Repair() : itembase.c
- ReplaceEdibleWithNew() : edible_base.c
- ReplaceEdibleWithNewLambda() : edible_base.c
- ReplaceOnDeath() : animalbase.c
- ReplaceSoundEventHandler() : replacesoundeventhandler.c
- ReplaceWheelLambda() : inventoryitem.c
- RequestCommitSuicide() : emotemanager.c
- RequestDetailedInfo() : huddebugwincharmodifiers.c
- RequestEndAction() : actionmanagerbase.c
- RequestInterruptAction() : actionmanagerbase.c
- RequestPlayerInfo() : pluginremoteplayerdebugclient.c
- RequestsCleanup() : ppemanager.c
- ReserveInventory() : hand_events.c, dayzplayerinventory.c
- Reset() : inventory.c
- ResetActionSyncData() : basebuildingbase.c
- ResetActionVar() : combinationlock.c
- ResetAll() : modifiersmanager.c
- ResetAllSoundControllers() : sound.c
- ResetAllStats() : playerstats.c, playerstatspco.c
- ResetCameraCreators() : dayzplayer.c
- ResetCookingTime() : edible_base.c
- ResetCooldown() : dayzplayermeleefightlogic_lightheavy.c
- ResetDeath() : dayzanimal.c
- ResetDeathCooldown() : dayzanimal.c
- ResetFilters() : serverbrowsertab.c
- ResetFocusedContainers() : inventory.c
- ResetItemInHandsProfiles() : dayzplayer.c
- ResetLastTickTime() : modifierbase.c
- ResetModifiers() : huddebugwincharmodifiers.c
- ResetPanelUsed() : land_underground_panel.c
- ResetParticle() : particlebase.c
- ResetParticlePosition() : envisual.c
- ResetRunButtonColor() : scriptconsoleenfscripttab.c
- ResetRunTime() : staminahandler.c
- ResetState() : land_underground_waterreservoir.c
- ResetValues() : scriptconsoleweathertab.c
- ResetWeaponInHands() : humanitems.c, humanitems.h
- ResistContaminatedEffect() : animalbase.c
- Restart() : sound.c
- RestartParticle() : envisual.c, particlebase.c
- RestartSlideShow() : uihintpanel.c
- RestrainTargetPlayerLambda() : actionrestraintarget.c
- reversearray() : enscript.c
- Right() : serverbrowsertab.c
- RightHold() : serverbrowsertab.c
- RightRelease() : serverbrowsertab.c
- RollCatch() : catchingcontextbase.c
- RollNextResultChance() : actionfishingnew.c
- RunEnscript() : scriptconsoleenfscripttab.c
- RunEnscriptServer() : scriptconsoleenfscripttab.c
- RunRPC() : huddebugwinhealth.c